With Apple’s announcement of the new iPhone, it seems clear that by mid-November, it will be the first MacBook to be based on non-Intel designed ARM-based processors. You may soon see the titles of fishing articles like this:
- “iPhone 12, which is faster than the Intel-based MacBook”
- “The latest iPhone is faster than the fastest Windows Ultrabook”
- “It is twice as fast as an ARM-based MacBook and an x86 MacBook.”
Smartphone and notebook performance is important, but context is also important. That’s why it’s important to understand how UL Futuremark’s new 3DMark Wild Life Benchmark works. Known as cross-platform testing, Wild Life can run on Android, iOS, and Windows. You can run it on your smartphone or tablet for free now. Windows users with Advanced Edition can get free updates from UL, Steam or the Green Man Gaming Store.
What is particularly worth buying is that UL is very open to 3D Mark Wild Life work and provides details of how to test and run. UL is a graphic test for’lightweight laptops and tablets’ on Windows and uses Vulkan API. The Android version also runs on the Vulcan API, and the iOS version uses Apple’s Metal API.
In the test, there is a standard mode that renders the game internally at 2560×1440 and then expands to the display resolution. When looking at all devices, UL recommends implementing the standard.
For comparison of actual graphics chips, UL recommends using the Unlimited mode. This mode renders the correct number of frames, so display resizing and vertical synchronization, and the operating system do not affect the score.
According to the data provided by UL at the above link, the wildlife graphic test is conducted with many scenes composed by adjusting the amount of geometry, lighting, and post-processing effects several times. The backbone of the test is a delayed renderer using clustered light culling. Post-processing effects include bloom and thermal distortion, volume illumination, and depth of field.
There’s more to it in UL’s data, but what’s curious is the result of Wild Life Unlimited running on both Windows laptops and iPhones. There are no results for the latest iPhone 12 with the A14 Bionic, but there are results for a product with similar specifications received from MacWorld.com. The iPhone 11 Pro Max is said to surpass Intel UHD620 graphics and Intel Iris Plus graphics. Furthermore, the result of surpassing the Radeon graphics on AMD Ryzen 7 4800U is impressive.
Looking at the benchmark chart above, it seems good enough to post a post on the Internet, saying,’The iPhone 11 Pro Max is even faster than Ryzen!’
So, why does the iPhone 11 Pro Max with the A13 Bionic beat these PCs in the benchmark? Honestly, it’s not surprising to see Intel’s older UHD graphics fall so easily. It has been a long time since this product has not been welcomed. If Apple had only mentioned UHD as a reason for breaking up with Intel, it would have convinced it and comforted Apple by complaining about the breakup.
But why did it compare to Intel Iris Plus and AMD Radeon? Above all, why did it compare to the iPhone?
There are many reasons. The first is that 3DMark Wild Life runs on the Vulcan API. On the PC, most games are still based on Microsoft’s DirectX. Most driver optimizations are included here, as they generate revenue based on DirectX.
The second reason is that Apple has devoted enormous resources and technology to ARM-based A-series chips like Sauron, which makes the absolute ring. Speed is undoubtedly, and unlike Vulcan on Windows, Apple’s Metal performance is undoubtedly a top priority. As with game consoles, this is the effect of having both API and hardware production capabilities.
Of course, if you want to responsibly express the benchmark results, “iPhone faster than PC!” Include more context than the title of the same fishing article. PCWorld was able to test the production version of the Asus ZenBook Flip with Intel’s new 11th-generation Tiger Lake Core i7-1165G7.
Obviously, the blue lines at the top are Intel’s Tiger Lake chip and Iris Xe. The thin, lightweight ZenBook Flip’s Core i7-1167G7 used here is also not the fastest chip. However, note that the title of the article can change from “iPhone faster than Ryzen and Ice Lake” to “62% faster than Intel Iris Xe, A13 Bionic” in an instant.
Also, it should be noted that synthetic tests that measure graphics performance in a vacuum are not exactly the same as real games where CPU performance is affected.
For example, you can think of the Ryzen 7 4800U and Radeon performance being poor compared to the 11th-generation Tiger Lake chips. However, this is not the case when looking at the actual game performance. For example, when playing Deus Ex: Mankind Divided, the Ryzen 7 4800U with Radeon graphics is pretty good at Intel’s latest 11th-gen Tiger Lake and Iris Xe graphics performance even if they lose in a one-on-one matchup. close. The Ryzen 7 4800U is very good at real gaming graphics loads, but the Intel Iris Xe has a higher performance.
Why cross-platform benchmarks are tricky
Cross-platform benchmarking is tricky. This is because the theory conflicts with practical use when applying the results.
For example, even if the iPhone 12 scores a higher score in 3DMark Wild Life, it’s impossible to tell how much faster Fortnite on iOS than a Samsung Galaxy Note 20 Android phone or Lenovo Slim 7 Windows laptop. This is because there is no longer an official Fortnite for iOS or Android. 3DMark Wild Life doesn’t tell you how well you can run Steam games on iOS or Android. This is because you can’t play Steam games on mobile.
There have also been reports that say something is faster, based on the results of Prime Lab’s Geekbench applied to smartphones, tablets, and laptops. But if you can’t run Windows apps on the latest ARM-based MacBooks, or run macOS apps on Windows, how important is the Geekbench score?
Rather than a decent article title, a benchmark of how modern devices run users’ tasks, games, and applications faster than traditional devices are far more valuable. For example, a wildlife comparison between the iPhone 12 and iPhone 8 would be useful. Pixel 5 vs. The Note Ultra 20’s Wild Lands are useful. When ARM-based MacBooks are released, Wildland comparisons with Intel-based MacBooks are even more useful. Anyway, I want to see the performance of working with Photoshop, LightRoom, Excel, Chrome, etc., rather than the wildland results for both MacBooks.
As the IT news outlet selects a subset of the database results or runs preliminary tests using cross-platform benchmarks, and hastily poured out headlines between winners and losers, there will be no gap between actual and benchmark results over the next few weeks to months. Keep in mind the difference. It is interesting to see the benchmark results, but it is also worth considering that there are limitations.
For example, in the chart below, the top two green bars represent the Wild Life Unlimited results run on two types of laptops with separate GPUs. One is a gaming laptop weighing about 2.8 kg, and the other is a content creation laptop weighing about 1.3 kg.
Certainly, some will find this result just ridiculous. This is because gaming laptops weighing well over 2kg cannot be compared to smartphones. Actually, it is. Compared to a smartphone and a 1.3kg laptop is equally silly. This is because the usage method itself is different.