The new controller for Sony's upcoming Playstation VR consists of two parts and, like the PS5's dual sense, comes with adaptive triggers. He doesn't have a name yet.
We have known for a month that the Japanese entertainment multinational Sony is working on a new version of the Playstation VR (Virtual Reality) headset. Now the company is showing the associated gamepads, which are technically based on the current dual sense controller of the Playstation 5 (PS5), which is still hardly available.
Sony is relying on two gamepads for its upcoming VR headset - one for each hand. This is also how the competitors' Oculus and Valve handle it. The advantage that the new adaptive triggers, which provide noticeable resistance when pressed, from the dual sense of the PS5 are reinforced, is that players can receive haptic feedback for each hand individually.
One controller per hand allows more realistic gameplay
This should make moving in a virtual world feel even more realistic. Among other things, according to Sony, players should be able to determine whether they are “hiking through rocky deserts” or “swinging their weapons in close combat”.
Playstation VR comes with a single cable
The division of the dual sense pad presents Sony with a constructive problem. There were already grip and trigger buttons for right and left hands. Sony now only needs to separate them for each controller. All other buttons and the analog stick were only available once. Sony is now solving this in such a way that each gamepad has its own analog stick. The triangle and square buttons move to the left, the cross and circle buttons to the right controller.
Unlike the previous Playstation VR, the next generation should be able to be connected to the PS5 with a single cable. This will significantly improve the convenience of use.
The bad news: Sony's new Playstation VR will no longer be available in 2021. Since there are not enough PS5s for all interested parties anyway, this is probably to be gotten over.
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